NIGHTWALKER is a battle-core prototype of a roguelike turn-based RPG that blends token-matching combat with rhythm-game timing.

⚔️ HOW TO PLAY

• Pick a team of up to 3 heroes (plus a pet) and place them in Front / Mid / Back positions — each character locks to specific rows.

• When a character's ATB gauge fills, drag to link 2–4 matching tokens: Attack, Skill, or Defence (restores SP).

• Every damaging hit opens an Attack Beat — press SPACE as the note hits the zone: Excellent +2 / Great +1 / Bad halves your damage.

• When enemies strike, a Guard Beat appears above your character — time your press to dodge, halve, or even counter.

• Build the shared FP pool and double-click a glowing hero to unleash their Ultimate.

• Fight through 3 rooms of Limbo Underground Keep: waves, a mini boss, random room bosses, and the Skeleton King himself. Buy potions at the shop before each boss.

🎮 CONTROLS

Mouse — drag tokens, pick targets, use items

SPACE (or click) — Attack / Guard beats

Double-click — Ultimates

All art is placeholder, all sound is synthesized live with WebAudio. Made to test the core feel — feedback welcome!

Updated 18 minutes ago
Published 4 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAeziroTH
GenreRole Playing, Rhythm
TagsDungeon Crawler, match-3, Pixel Art, Prototype, Roguelike, Singleplayer, Turn-based
ContentNo generative AI was used

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(1 edit)

English Translation Soon.
Edit We have English translation Now!!